Output is data that has been
processed into a useful form called information. Computers generate several
types of output, depending on the hardware and software being used and the
requirements of the user. You may choose to display or view this output on a
monitor, print it on a printer, or listen to it through speakers. While working
with a computer, a user encounters four basic categories of output: text,
graphics, audio, and video .
Four categories of output are text, graphics, audio and video
• Text consists
of characters that are used to create words, sentences, and paragraphs.
Examples of text-based output are memos, letters, announcements, reports,
advertisements, newsletters, envelopes, mailing labels, and e-mail messages. On
the Web, users view and print many other types of text-based output, including
magazines, books, stock quotes, and historical lectures.
• Graphics are
digital representations of nontext information such as drawings, charts, and
photographs. Graphics also can be animated, giving them the illusion of motion.
Output uses graphics to enhance its visual appeal and convey information.
• Audio is
music, speech, or any other sound. Recall that sound waves, such as the human
voice or music, are analog. To store such sounds, a computer converts the
sounds from a continuous analog signal into a digital format. Most output
devices require that the computer convert the digital format back into analog
signals. Software such as games, encyclopedias, and simulations often have
musical accompaniments for entertainment and audio clips, such as narrations
and speeches, to enhance understanding.
• Video consists
of full-motion images that are played back at various speeds. Video often is
captured with a video input device such as video camera or Web cam. As with
audio, software and Web sites often include video clips to enhance
understanding
Output devices
An output device is
any type of hardware component capable of conveying information to one or more people.
Commonly used output devices include display devices;
- printers;
- speakers,
- headsets and earphones;
- fax machines and fax modems;
- multifunctionperipherals;
- data projectors;
- interactive whiteboards; and force-feedback
- or motion-sensing game controllers.
These include the following:
Monitor
Printer
Plotters
Speakers
Actuators
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